Make a sound
The browser reads live volume only, never speech content. A soft sound makes a short hop; more volume adds upward force.

An original voice-controlled browser game
No direction keys. Use a soft sound for a small leap, a louder voice for a wide gap, or play the entire journey with Space and touch controls.
Why voice
SoundLeap is an original side-scrolling runner. Your character keeps moving while voice volume shapes every jump: use a soft sound for a stone, speak louder for a gap, and go quiet to let the runner land.
The microphone is not the only way in. The Space key and touch input use the same continuous jump model, so the full game remains playable without a microphone or when permission is denied.
Three campaign acts gradually increase speed, obstacle density, and enemy combinations. Endless mode streams new terrain into one continuous scene while preserving health and score.
One jump, three decisions
The browser reads live volume only, never speech content. A soft sound makes a short hop; more volume adds upward force.
Go quiet and allow the runner to fall. The challenge is not constant volume but leaving enough room for a clean landing.
Jump again after landing. Coin trails, echoes, and enemy patrols all hint at the timing of your next sound.
Three-act journey
Your voice stays on your device
Microphone audio is analyzed immediately in the current browser through the Web Audio API. Raw audio is never uploaded or saved; volume exists only as a temporary control signal.
FIELD NOTES
READY
No account is required. Start Act One in your browser, or hold Space or the screen when a microphone is unavailable.
Begin Act One